Introducing Observed - a collection of scripts that allows you to
easily create observable variables, observable collections, and
observable dictionaries in your Unity projects.
This version is without the source code, if you need access to the full source code check out the source version here.
As the developer of the Observed asset, I have put in a great deal of
effort to ensure its reliability and robustness. I have created over 100
unit tests to cover a variety of scenarios and conditions, so you can
trust that the observable variables and collections in the Observed
asset will perform consistently and smoothly in your Unity projects.
Inventory Management System
Tracking Player Scores and Level Progress
Message Queue System For Multiplayer Networking